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Chris ware on the power of spontaneity
July 19, 2006
Graphic novel supremo, Chris Ware, has a solo-exhibition currently running at the Museum of Contemporary Art in Chicago.
Lynne Warren, one of the museum’s curators, interviewed Chris via email. The full interview can be found on the site.
Here is an extract that talks about the power of spontaneity over planning.
LW: Your drawings are so intricate yet concrete; they are visually coherent in the way a solid, three-dimensional object might be. At the same time they require the viewer to generate a plan, literally and figuratively, of how to read them. How much “planning” do you put into a typical drawing as far as content and layout?
CW: “Generally I simply sit down and start drawing and see what happens; I might have notes or a line or two of dialogue on a piece of scrap paper or penciled lightly in the margins of the bristol board, but that’s it. There’d otherwise simply be no way to plan out something with the sort of naturalistic texture I try to aim for without spending weeks and weeks on it, and I usually only have a couple of days to write/draw it, anyway.
Besides, I’ve found that anything I do carefully plan and pare down in advance feels utterly false and constructed once I actually do it, having nothing of the sort of accident and unevenness of real life that I hope to, at least, modestly edge towards.
I try to let the drawings suggest the flow of action as much as my own preconceived ideas of the story itself, which is one of the real advantages of comics, I think; the people and places that float to the surface of the page carry all sorts of strange and unpredictable associations that one simply can’t control.
Finally, though I want my stories to feel as sprawling and unmanageable as I find my own life to be, I want to present them with as much “clarity” as I also seem to experience everything.”
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